Search found 4 matches

by Darek
Mon Jan 30, 2017 5:03 pm
Forum: Fallout Resurrection - Game Discussion
Topic: Unobtainable Viable Weapons
Replies: 34
Views: 71443

Re: Unobtainable Viable Weapons

...microfision cells... While I'm sure it's just a typo, I don't think I would want a fission cell no matter how small. LOL And why ther's no Gauss rifle in the game? It ruled completely for small guns characters in F2, and there is no mention that the weapon is built by either the Enclave or BOS, ...
by Darek
Fri Oct 28, 2016 2:54 pm
Forum: Fallout Resurrection - Game Discussion
Topic: [CRITICAL BUG] Memory leak entering Suburbs in Albuquerque
Replies: 19
Views: 43863

Re: [CRITICAL BUG] Memory leak entering Suburbs in Albuquerq

It behaves like the old "too many items bug" and running the fix for it corrected four maps. Your save works again and I tested running back and forth between the Albuquerque maps without any new crashes. If you want your save back in a working condition you can get it here . The bug comes...
by Darek
Tue Oct 18, 2016 8:48 pm
Forum: Fallout Resurrection - Game Discussion
Topic: trigger for shops
Replies: 9
Views: 18369

Re: trigger for shops

This is an old Fallout 2 problem. After 7 years the game date in ticks goes to a negative value. When that happens "LVAR_Restock_Time" will not be smaller than game_time which is what the scripts check for. It goes something like this: 16th of May 2248 == 2147328504 17th of May 2248 == -21...
by Darek
Fri Sep 30, 2016 3:05 pm
Forum: Fallout Resurrection - Game Discussion
Topic: Is there any general issue theme with a list of bug known?
Replies: 167
Views: 289231

Re: Is there any general issue theme with a list of bug know

First I would like to thank the developers of this mod. It is very good and I'm enjoying it a lot. I haven't finished my first game yet, but wanted to report a couple of bugs I've experienced so far into my play through, that I haven't seen reported. Some locks in Imperial city have a negative modif...