Search found 145 matches

by Muttie
Fri Nov 16, 2018 12:18 am
Forum: Fallout Resurrection - Game Discussion
Topic: Stealth Boy
Replies: 7
Views: 15485

Re: Stealth Boy

There are a lot of elements not covered actually. For example, the effect of objects on LoV (detection range) which also seems to be different to LoF (line of fire), i.e. some objects block the LoV but not the LoF. Or the ability to leave combat, which also appears to behave differently. For example...
by Muttie
Mon Nov 12, 2018 11:42 pm
Forum: Fallout Resurrection - Game Discussion
Topic: Stealth Boy
Replies: 7
Views: 15485

Re: Stealth Boy

I tested a little in game, and there is a lot more to experiment with. Anyway for the time being there is one question regarding the article: It says: If target is in front of the watcher...range increased about 3 times But in the following example, How tested:...one person (PE 7)...Result ranges: 3...
by Muttie
Sun Nov 11, 2018 12:30 am
Forum: Fallout Resurrection - Game Discussion
Topic: BUGS Swarming our position! Request suppressing fire
Replies: 50
Views: 93796

Re: BUGS Swarming our position! Request suppressing fire

A few more collected points. Some are bugs, some are observations, some are suggestions. As usual you have to decide what is important and what isn't. I tried to be as brief and thorough as possible, and as that's a contradiction I probably didn't achieve either, lol. Minor design issue: In the char...
by Muttie
Sun Nov 11, 2018 12:14 am
Forum: Fallout Resurrection - Game Discussion
Topic: REPORT SPELLING OR GRAMMATICAL ERRORS
Replies: 52
Views: 125066

Re: REPORT SPELLING OR GRAMMATICAL ERRORS

A few more typos and some suggestions. I think it's mostly progress and only sometimes regress. :wink: Items In Fallout all weapon names always start with a capital letter (like Rocket Launcher or Laser Rifle). Other items do, too, except for those small words (like: the, of, a, with, etc., well mos...
by Muttie
Mon Oct 29, 2018 2:35 am
Forum: Fallout Resurrection - Game Discussion
Topic: Stealth Boy
Replies: 7
Views: 15485

Re: Stealth Boy

I'm a bit confused. However, after some time I found these two articles: https://www.fonline-reloaded.net/wiki/index.php?title=Sneak And: https://www.fonline-reloaded.net/wiki/index.php?title=Sight#Field_of_View However, they appear to use modified rules. But as I understand the basics: Not being in...
by Muttie
Sat Oct 27, 2018 10:14 pm
Forum: Fallout Resurrection - Game Discussion
Topic: Stealth Boy
Replies: 7
Views: 15485

Stealth Boy

What does the Stealth Boy do? I tested it with Bruce Carpenter and it had no effect on Sneak. Example: I know that Bruce never detects me when I have 100% Sneak. But he does detect me when I step next to him with 99% Sneak. So I tested it with 99% Sneak and the Stealth Boy “on”, and I always got det...
by Muttie
Tue Oct 16, 2018 10:08 pm
Forum: Fallout Resurrection - Game Discussion
Topic: Easter eggs / pop culture references
Replies: 15
Views: 37418

Re: Easter eggs / pop culture references

I ran across a group of spammers today, they were all carrying 15 rocks. Actually, I suspect it's only the copies that carry 15 rocks. The originals seem to carry 30. Otherwise I'm really lousy at spotting pop-references, however, it occurred to me that Clark and Loiz of the Crater in Sedit could b...
by Muttie
Fri Oct 12, 2018 9:00 pm
Forum: Fallout Resurrection - Game Discussion
Topic: Tribal Triggers?
Replies: 6
Views: 14849

Re: Tribal Triggers?

Well, to be more precise: you „should“ go hunting several times (4) to experience the whole story. :)
by Muttie
Wed Oct 10, 2018 11:50 pm
Forum: Fallout Resurrection - Game Discussion
Topic: Resurrection Weapons
Replies: 5
Views: 14657

Re: Resurrection Weapons

Two questions: 1. Desert Eagle (has Knockback) I've run into a lot of Desert Eagles during my 10 months and from that experience it seems as if “knockback” on the Eagle does nothing. Correct? 2. Plasma Cannon (has Enhanced Knockout). Not sure what Enhanced Knockout is, though? The club (melee weapon...
by Muttie
Sat Oct 06, 2018 9:59 pm
Forum: Fallout Resurrection - Game Discussion
Topic: Feedback
Replies: 3
Views: 10866

Re: Feedback

That is similar to my experiences. Yes, that Sebastian scenario is natural, but also a fail-state. You can't tell Sebastian that you're a ghoul. If you lie to him ("want to destroy rebirth", rather than telling him your story), you can avoid the arrest scenario. However, this could be poss...
by Muttie
Thu Oct 04, 2018 10:09 pm
Forum: Fallout Resurrection - Game Discussion
Topic: Resurrection Weapons
Replies: 5
Views: 14657

Resurrection Weapons

Here are two open office spreadsheets I put together for my own use. And they may or may not be of interest or convenience to others as well. The first is a list of all weapon values, sorted and compiled: http://www.filedropper.com/resurrectionweaponvalues This list should be 99% correct. The only t...
by Muttie
Thu Oct 04, 2018 9:58 pm
Forum: Fallout Resurrection - Game Discussion
Topic: Feedback
Replies: 3
Views: 10866

Re: Feedback

2) The game is hard . Pretty much every battle was like playing chess with my Action Points. Had to reload a lot and rely a lot on critical hits by shots in the eyes. The Rebirth Base is especially hard and required a lot of time to be dealt with. And lots of stimpacks. LOTS OF. :). It gets easier ...
by Muttie
Thu Oct 04, 2018 9:28 pm
Forum: Fallout Resurrection - Game Discussion
Topic: Vault 16
Replies: 8
Views: 21473

Re: Vault 16

I think a problem of that idea (cancelling the respawn) could be that story-wise the Mutant-Hunters can't disappear from AQ as long as the Ghouls are out there. Otherwise the city of Albuquerque would get overrun by the Rebirth. In the last battles against the Ghouls Albuquerque almost lost despite ...
by Muttie
Thu Oct 04, 2018 9:25 pm
Forum: Fallout Resurrection - Game Discussion
Topic: Tribal Triggers?
Replies: 6
Views: 14849

Re: Tribal Triggers?

That's it, Gurgan becomes angry/reluctant when attacking the hospital unsolicited before the 4th hunt/quest. Although I think you must have forced combat on the hospital, as I couldn't find a way to end up in combat with them. Either there is no dialogue option that triggers hostility or, those that...
by Muttie
Thu Oct 04, 2018 9:20 pm
Forum: Fallout Resurrection - Game Discussion
Topic: Unobtainable Viable Weapons
Replies: 34
Views: 71385

Re: Unobtainable Viable Weapons

Thanks, it didn't work at first, but after some messing around I figured out that I needed Fallout2.exe in the Resurrection folder (copy and paste). Otherwise the message “can't read .exe or .dat” popped up. Otherwise, the settings are on point. Thanks. The only exception really was the Browning Rif...